

These developers actually took notice and adapted games to fit what the audience wanted to see, rather than experience, showing just how important the realm of streaming had become. Just look at Amy, a 2012 VectorCell title that had players literally escorting an 8-year-old around (it received a 2 out of 10 on IGN).
#PEWDIEPIE LAYERS OF FEAR SERIES#
These titles, in essence, became a series of walking simulators. Nightmarish suspense was replaced with a light scream at every corner taken and door opened in-game. As the trend evolved, the games themselves took these ideas to heart. Pokimane and Empirrre were just two of countless other streamers who weakened the horror genre by feeding into the scare for mere entertainment value. PewDiePie wasn't the only one to blame but was a major factor in leading developers to ignore psychologically twisted storytelling for quicker in-your-face frights. His series of Amnesia replays depict a multitude of canned screams for the pleasure of the audience, rather than in accordance with the game. He's made countless videos playing horror games like Resident Evil 7, Until Dawn, Layers of Fear, and more.


Though most streamers are good at hiding it, given their job as entertainers, PewDiePie was one of several that rarely ever seemed to be actually afraid. It's often very noticeable when someone is faking fear.
